Well, the semester has come to a close and I've just finished my last class session with CS-108. It was nothing like what I thought it would be, but that's not necessarily a bad thing. Being a CS major and the class being called CS-108 (I didn't know it was also called Art-108), I was expecting the focus to be a lot more on programming than things like MDA or "guess who's theory!," but I think that it was good to learn those kinds of things. I still plan to go towards Game Design as a programmer and leave the creative work to the designers, but I'm a lot more confidant with my own ideas and think one day I might try to design my own game, or at least pitch an idea or give feedback without feeling like I have no idea what I'm saying. The course itself was harder than I expected, but that was mostly due to my own forgetfulness and not realizing when due dates were, but all in all I most definitely enjoyed the class, especially the gamemaker project, it was a lot less stressful than the final project.
I plan to visit the Game Dev club next semester, especially now that I have a 6-7:15 class on Thursdays, and the main thing keeping me from going was the time, since i live over an hour from school and would have had to stay an extra 7 hours at school or 2 extra hours driving to get to it. Finally, I would like to thank professor Morgan for making this a fun class (although I think he forgot about game of the month after the first month)
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